A character might occupy any of four slots and possesses six active skills along with one or two passive ones. Skills available to a character depend on the persistent “devotion” meter, as well as placement. It’s possible to recruit replacements from the train back at base camp, but the cost is sometimes prohibitively significant.īattles are turn-based, with character initiative determining who acts when. However, the player hasn’t really “won” if friendly circus performers fall, because the game takes the Fire Emblem approach and deletes the ones who fall in combat. The winning team either vanquishes or chases away all members of the opposing force. With very few exceptions, a confrontation pits four player characters against an equal enemy force. Players must plan carefully and recruit only the most versatile performers, giving thought not only to a performer’s combat prowess and skills, but to their ability to dazzle crowds when they’re on the bench.ĭespite effective window dressing and vital diversions that might suggest otherwise, combat lies at Circus Electrique’s heart. The next time around, the rules might change. One clown is not the same as the next, either a clown with an arrow pointing downward on his profile portrait might contribute less to a performance than one with an arrow pointing to the left or right. They may require players to assign-for instance-a strongman, a clown, a fire breather, and an illusionist. Better shows offer the best rewards but come with stricter requirements. They might upgrade the train that allows them to recruit new performer types, for instance, or the sleeping tent where exhausted allies recover their strength between excursions.Ĭircus performances are optional however, they provide vital resources. Players then invest their limited resources to improve their situation. As players gain experience in combat, events, and as a reward for putting on dazzling performances, the camp expands to offer new buildings with greater potential. The camp menu doesn’t initially offer many options a few limited “buildings” available prove woefully inefficient.
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